A face is composed by 3 points and used to build a track
The 3 points are defined as pointers
A face is composed by 3 points and used to build a track
The 3 points are defined as pointers. So when points changed you must call the ReCompute() function. Version rewritten
void ReCompute()
Sp_Vecteur Normale() const
Sp_Point Center() const
Sp_Plan Plan() const
int IsIn(const Sp_Point &, const Sp_Vecteur &) const
Sp_Point Project(const Sp_Point &, const Sp_Vecteur &) const
Sp_Vecteur Project(const Sp_Vecteur &) const
void Print() const
void AttachToCheckPoint(Sp_CheckPoint *)
void Touch(int player, long time)
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