class Stk_Control

The interface for a control

Inheritance:


Public Methods

[more]int IsPresent() const
Is this control Present and Working ?
[more]void ReadState()
Read State of a control
[more]void Print() const
Print Information about the control
[more]float getPositionAxeX() const
Positon of axe X (range -1 .. 1)
[more]float getPositionAxeY() const
Positon of axe Y (range -1 .. 1)
[more]float getPositionAxeZ() const
Positon of axe Z (range -1 .. 1)
[more]float getButton1() const
Position of button 1
[more]float getButton2() const
Position of button 2
[more]float getButton3() const
Position of button 3
[more]float getButton4() const
Position of button 4


Documentation

The interface for a control.
The axe are represented by value between -1 to 1. The button are pressure value (0:not used 1:used). It could be used as a null control.
oint IsPresent() const
Is this control Present and Working ?

ovoid ReadState()
Read State of a control

ovoid Print() const
Print Information about the control

ofloat getPositionAxeX() const
Positon of axe X (range -1 .. 1)

ofloat getPositionAxeY() const
Positon of axe Y (range -1 .. 1)

ofloat getPositionAxeZ() const
Positon of axe Z (range -1 .. 1)

ofloat getButton1() const
Position of button 1

ofloat getButton2() const
Position of button 2

ofloat getButton3() const
Position of button 3

ofloat getButton4() const
Position of button 4


Direct child classes:
Stk_Keyboard
Stk_Joy

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